Tag Archives: Sandra Day O’Connor

Gaming for Good

The TakeAway: Game-based technologies can serve as powerful tools for advancing sustainability and civic engagement—while enabling us to become game creators, too. If you’re like many Americans, you spent part of your Christmas holiday playing with your Wii, Xbox360, PlayStation … Continue reading

Posted in Corporate Governance, Corporate Reporting, Media & Entertainment, Serious Games, Stakeholder Engagement, Sustainability Ratings | Tagged , , , , , , , , , , , , , , , , , , | 3 Comments